Craft facility mods state of decay 24/14/2024 These facilities are available at the start of the game and have no special requirements outside of a possible Community Skill requirement (see the Character Development Tips page for more information).įighting Gym (Avoid) - Indoor/Outdoor. Can produce ammo.Below, we'll rank each facility in our usual system: Great, Neutral or Avoid. In-game description: Craft consumables, equipment, facility mods ammunition for guns and crossbows. With power it also increases Global Build Action Speed. It provides the same benefits as the Workshop 3. The Machine Shop can only be found in the Mike's Concrete and the Mohr & Mohr Distributing bases. Construction Tools ( +25% Global Build Action Speed requires Power).Industrial Grade Spares ( -15% to Parts Costs).Provides a universal discount to parts costs. Can't be demolished.Īccepts Workshop and Universal Facility Mods. It provides the same benefits as the Workshop 3, plus decreases Parts costs of crafting. The Firehouse Workshop can only be found in the Prescott Fire Station base. Both of these have the same properties as the Workshop 3, however they also have extra benefits. Craft Solar Generator (requires Power and Knowledge of Electronics)Ĭertain Home Sites will have their own unique built-in Workshop.Craft Signal Antenna (requires Power and Knowledge of Computers).Craft Minifridge (requires Power and Knowledge of Construction).Craft Small Fuel Tank (requires Power and Knowledge of Construction).Craft Secure Ammo Case (requires Power and Knowledge of Construction).Craft Pallet (requires Power and Knowledge of Construction).Craft Shelving (requires Power and Knowledge of Construction).Craft Scoped Crossbow (requires Knowledge of Engineering).Craft Handmade Choke (requires Power and Knowledge of Engineering).Craft Handmade Brake (requires Power and Knowledge of Engineering).Craft Handmade Suppressor (requires Power and Knowledge of Engineering).Craft Advanced Toolkit (requires Knowledge of Automechanics).
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